![]() ![]() Players should make sure to keep a variety of moves in hand as reusing the same ones will likely add a repeat penalty and only grant 70% of the score. ![]() It fills faster with multiple enemies being hit using a variety of moves, which in turn helps earn a higher score at the end if the rating is sustained. Some bonuses, like Magnet Rush, where a player used a magnet to grapple between enemies instead of simply running at them, are unlocked at various points in the story, so they won't apply to every combat instance.ĭuring combat, a Rhythm Meter appears to help measure the player's combat abilities. Similar to combat in games like Devil May Cry, stylish moves in combat, such as chaining attacks, using special moves, and hitting combat bonuses all contribute to high score runs. On the other hand, higher difficulties give players more opportunities to combo enemies who can take more of a beating, though the challenge itself may offer other problems getting to that S rank, such as a longer time to finish the chorus.Īll of that aside, there are some things that players can do during combat to help boost their overall score. Difficulty can also play a role as lower settings offer an easier challenge but enemies who die in fewer hits, thereby reducing the time they'll be in combat. Keep these in mind, as there are some Hi-Fi Rush achievements linked to staying in the beat and flow.įor most players, experience with how Hi-Fi Rush plays will likely be the impediment to scoring S Ranks at first. Finally, at the end of the level, each Chorus (battle) grade is combined to find overall level grade. So, with the basics in mind, players will need to score an "S" rank in two out of the three categories and then an "A" in the last remaining category in order to score an "S" final grade. However, it is worth noting that a fast score doesn't always mean players found the most optimal way to score points, so they'll want to find a balance of speed and still being able to perform flashy combos with great accuracy. The faster the enemies are dispatched, the higher the final score will be.
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